Category: Uncategorized
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Ultimate Rivals: The Court

Ultimate Rivals was a series of games which expanded on arcade sport games of previous generations.I started just as we were beginning work on a major patch for the already released tile Ultimate Rivals: The Rink. This was a hockey game that established a lot of the hallmarks of the series. About 100 athletes from…
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UE4 C++ Inventory Demo
Short demo video of an inventory system I made this weekend. You can select Weapons and Armor from your Bag to put them in an array of slots. Inventory system written in C++ and UI interfaces with it in Blueprint.
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More Basics [Part 4]
![More Basics [Part 4]](https://dimare.games/wp-content/uploads/2020/03/capture3.png?w=596)
Alright we got some nice controls so far, let’s add a little something extra with a dash move. To keep it simple I’m just going to use the LaunchCharacter() function to give my player an instantaneous speed boost in whatever direction they’re facing. Trigger it when the user presses left shift. That works just fine…
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Rehashing Some Basics [Part 2]
Double jump is solid, I’ll come back to movement in a sec, right now I want an autofire weapon on my character. (Also I’m just going to bump up the initial velocity on these projectiles and make them stick to surfaces, I think I’ll get into projecting decals in a later part so I can…
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Rehashing Some Basics
It’s been a while since I wrote some C++. I’m going to spend a couple of days messing around in UE4 on a FPS starter template to refresh my skills. Today I booted up the template and checked out what the default gives me. Basic directional movement, a jump, a single fire weapon and some…
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Getting back to it
I’ve realized I’m very inconsistent with updating this site. Things have been busy at my day job and in the evenings I usually prefer unwinding by gaming with friends. Recently though I’ve been thinking about how just doing a little bit of side project work a day would greatly improve my portfolio. I’ve also been…
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Awfultown and Onwards
I’ll be honest I stopped updating this blog for quite a while! To catch you up on what I’ve been doing here’s the last thing I made with my good friend Ian Swain who co-created Elsewhere with me. This game is called Awfultown and was made in 24 hours for the Ludum Dare 40 event.…
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My current project: “Battle Manager”
I love soccer. I get flak for it all the time from my gaming friends. I honestly can’t understand why so many gamers don’t enjoy sports, they are games all the same. However, what I know for a fact most gamers don’t realize, is the dramatic appeal of sports. The Barclay’s Premier League is thousands…
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New Portfolio Site!
My name is Matthew Di Mare Miller and this is my new site to host all of my personal project information & updates as well as a few blog posts here and there! Thanks for checking it out!
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Elsewhere Trailer – Boston Festival of Indie Games
Elsewhere is going to the Boston Festival of Indie Games in September! I’m very excited to be showing it to so many people. The team and I are planning on polishing Elsewhere for the next month or so and it will be pay-what-you-want on itch.io after then. I first started thinking about this game when…